Strike Missions & Geometry
Strike Missions & Geometry covers how air-to-ground attacks are planned and flown, not just which bomb you drop. This section explains strike mission types, run-in planning, headings and offsets, release geometry, deconfliction, timing (including TOT), and the logic behind ingress and egress routes. The goal is to help you build repeatable strike setups in DCS that are safe, efficient and easy to coordinate with other aircraft.