Brevity & Clearance Calls
Brevity & Clearance Calls explains the short radio phrases that carry a lot of meaning in very few words. This section covers standard brevity codes like Fox, Spike, Mud, Bingo and Winchester, and clearance calls like Cleared Hot, Abort, Continue and more. The goal is to make radio traffic in DCS sound clear instead of cryptic, so you know exactly what is being asked or reported in the fight.
Subcategories
Brevity Calls 9
Brevity Calls explains the standard short phrases that compress a whole sentence into one or two words on the radio. This section covers common codes like Fox, Splash, Tally, Blind, Joker, Bingo, Winchester, Spike, Mud, Nails, Buddy Spike and more, so you can understand and use air-to-air and air-to-ground brevity in DCS without guessing what each call really means.
Clearance Calls 5
Clearance Calls explains the radio phrases that give you permission or restrictions, rather than just information. This section covers ATC-style clearances (Cleared for Takeoff, Cleared to Land, Hold Short) and tactical calls like Cleared Hot, Cleared to Engage, Abort and Continue, so you know exactly when you are authorised to act in DCS and when you are not.